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March 20, 2006

wanderer.jpg

Continuous Motion Propels Game

The game Wanderer was developed during the CARGO WORKSHOPS 2005 in Oostende, Belgium. The theme of the workshop was to create an innovating game that uses Global Positioning System (GPS). The game Wanderer is played outside. The object of the game is that the player has to be in a continuous motion and has to respond to auditive signals provided through a headphone that is connected to the game system. Because the game is not mapped onto the coordinates of the physical space, it can be played in any location. The player is continuously confronted with the objects in public space functioning as game obstacles. In this way the game transforms the meaning of the physical object in public space. More about it here (English). [blogged by nicolas on pasta and vinegar]


Originally posted by jo from networked_performance, remediated by yatta on Mar 20, 2006 at 12:22 PM