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September 09, 2005

Via an IGDA newsletter I just discovered the website and schedule for the first annual Game Writers Conference — a two-day event dedicated to the art and craft of game writing, October 26-27, co-located with the annual Austin Games Conference focused on MMOGs and mobile games, and the Women’s Game Conference on women in the computer and video game industry.

Confirmed presentations for the Game Writers Conference include Mark Laidlaw of Valve presenting “Gaming the Narrative”, Clint Hocking giving a case study for writers about the production of Splinter Cell, and a talk called “The Writer/Designer Tag Team” from the developers of Gears of War.

I’ve written them to try to get Façade a seat on the “AI for Writers” panel, hopefully it’s not too late to squeeze Grace and Trip in there.

(Continued at Grand Text Auto.)


Originally posted by andrew from Grand Text Auto, remediated by yatta on Sep 9, 2005 at 04:08 PM