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unmediated

 

August 11, 2005

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Alison Mealey is creating procedural visual art using Unreal. She sets up custom maps, has AI bots play against each other on the map, logging each bot’s (x,y) location once a second, and then uses Processing to render the log file as an image. Thanks to Jose for the pointer.


Originally posted by michael from Grand Text Auto, remediated by yatta on Aug 11, 2005 at 04:53 PM