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August 08, 2005

BY CYNDI GREENING, PHOENIX, USA (CINEMA MINIMA) … I was reading the Times today and was surprised to see an article on Machinima. As you may recall, at Sundance 2005, we attended a panel discussion on using game boxes to produce real-time animation (the notes from the discussion can be found in this Summary of the Machinima Panel). Since I teach Maya (3D Animation), I got excited about the possibility of creating custom characters and environments that could be loaded into an Xbox (or similar device) to produce animated films. I lectured the process at school and Ross Ingle produced a Machinima Music video (see below). Further proof that one of the best things about Sundance is that you’re a year ahead of the rest of the world.

Ross’s First Machinima Movie Makes for Perfect Day (26 Feb 2005)

One of the GREAT things about going to Sundance is being able to come back and share what I discover with other folks who love independent film production! This year, there was an awesome panel on MACHINIMA. Basically, it’s using a video game device as a real-time virtual production studio with animated actors. I’m betting they’ll find a way to incorporate Maya models and Photoshop backgrounds soon. While I was at Sundance, I blogged about the process to create your own Machinima movie. Then, when I got back to teaching at MCC, I shared the process with students and other faculty.

Not surprisingly, Ross Ingle took in the information and immediately made a very clever MACHININMA MUSIC VIDEO He used WARCRAFT to cover Duran Duran’s Perfect Day. As usual, the production quality on Ross’s film quite high with an amusing twist at the end!!


Originally posted by Cyndi Greening from Cinema Minima, remediated by yatta on Aug 8, 2005 at 01:22 PM