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unmediated

 

August 19, 2005

We have first-person video games, typically where the player looks over the barrell of a gun. We have third-person video games, where the player watches themselves jump around and navigate the game world.

Musing over these two with friends and researchers, I've wondered - what are second person games?

we make money not art mentions a recent stab at Second Person Gaming, with Shoot yourself to survive from a game-based artist named Julian Oliver. Basically, you control your own avatar, but see yourself through another character's eyes in the game. Psychonauts had similar moments, on the wonderful Milkman Conspiracy level, and other games have players control their characters while watching over a security camera or the like. They were odd moments, but brief, not extended forays into perspective, control and detachment.

Oliver is working on a multiplayer mode, so the other player is you. Or the other character is you. Something like that. It's a bit of a brain bend, probably because we don't know what second person video gaming is yet. But if it encourages creative multiplayer? Bring it on!