Tracking the tools that decentralize the media. tools process ideas resources eventsav

unmediated

 

March 15, 2005

Draft of a paper by Yen-Sheng Chiang (2004) of the Department of Sociology on the University of Washington.

Abstract: The paper presents a model that synthetically incorporates several paradigms of collective action theories to bring up conditions when different types of collective action games would occur. Different from past literatures, the paper focuses on the analysis when various types of actors are allowed to play games interactively. The designation of game-playing partners follows the three mechanisms of network formation incorporated in the paper. A computational simulation is adopted to show how some parameters such as network density and heterogeneity influence the final contribution of collective goods.

(..) "I propose different conditions when a collective action can be presented as a privileged game, prisoner dilemma game or assurance game. The existence of different types of games, especially assurance game, inspires me to explore the possibility what if different types of players play the game interactively. It turns out the theoretical insight is quite consistent with empirical research about the competition between social movements and countermovements. Some theories of network formation provide mechanisms determining how people decide their game-playing partners".

another study by Chiang, Yen-Sheng is, "The heterogeneity in collective action and social networks"

Via Clippings.reblog


Originally posted by Gerrit Visser from Clippings.reblog, remediated by yatta on Mar 15, 2005 at 12:41 AM