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October 28, 2004

Weaned on video games

With kids playing video games as early in life as they possibly can, the future holds some exciting possibilities as games are forced to become more physically demanding (i.e., relying less on a handheld controller), more social, and simply more participatory. Not that it's the end-all be-all by any means, but look at the success of Eyetoy (the game where a camera on your TV captures your movements and superimposes you and your actions into games where you jump around reacting to and shaping what's on screen). Here's an excerpt from an article talking about the games young children are playing from the point-of-view of the game publishers anxious to cash in (article at GoUpstate.com):

It is unclear whether video games teach preschool children more about phonics and problem solving than about simply how to tool around in a virtual playground. But everyone seems to agree that the ranks of young video gamers are substantial.

A report last fall by the Henry J. Kaiser Family Foundation, a health policy research organization, found that half of all 4- to 6-year-old children have played video games - on hand-held devices, computers or consoles - and one in four played several times a week. Of children 3 or younger, 14 percent have played video games. (backup link)

What's amazing is that kids are going to end up watching less and less television- unless TV can become a heck of lot more participatory.


Posted by Eli Chapman at 11:15 AM